LeetCode Problem Workspace
Operations on Tree
Design a tree data structure that allows locking, unlocking, and upgrading nodes with user-specific actions.
6
Topics
5
Code langs
3
Related
Practice Focus
Medium · Array scanning plus hash lookup
Answer-first summary
Design a tree data structure that allows locking, unlocking, and upgrading nodes with user-specific actions.
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In this problem, you are tasked with designing a data structure to lock, unlock, and upgrade tree nodes. By using an array-based parent structure and hash lookups, you'll implement functions to manage these operations while ensuring efficient tracking of user-specific states for each node.
Problem Statement
You are given a tree with n nodes numbered from 0 to n-1. The structure is represented by an array parent, where parent[i] is the parent of node i. The root node is 0, so parent[0] = -1 as it has no parent. You need to design a data structure that supports locking, unlocking, and upgrading nodes.
The data structure should provide the following methods: lock(num, user), which locks the node num by user user; unlock(num, user), which unlocks node num if it is locked by the same user; and upgrade(num, user), which locks num if it is unlocked and has at least one locked descendant. Your task is to implement the LockingTree class to perform these operations.
Examples
Example 1
Input: See original problem statement.
Output: See original problem statement.
Input ["LockingTree", "lock", "unlock", "unlock", "lock", "upgrade", "lock"] [[[-1, 0, 0, 1, 1, 2, 2]], [2, 2], [2, 3], [2, 2], [4, 5], [0, 1], [0, 1]] Output [null, true, false, true, true, true, false]
Explanation LockingTree lockingTree = new LockingTree([-1, 0, 0, 1, 1, 2, 2]); lockingTree.lock(2, 2); // return true because node 2 is unlocked. // Node 2 will now be locked by user 2. lockingTree.unlock(2, 3); // return false because user 3 cannot unlock a node locked by user 2. lockingTree.unlock(2, 2); // return true because node 2 was previously locked by user 2. // Node 2 will now be unlocked. lockingTree.lock(4, 5); // return true because node 4 is unlocked. // Node 4 will now be locked by user 5. lockingTree.upgrade(0, 1); // return true because node 0 is unlocked and has at least one locked descendant (node 4). // Node 0 will now be locked by user 1 and node 4 will now be unlocked. lockingTree.lock(0, 1); // return false because node 0 is already locked.
Constraints
- n == parent.length
- 2 <= n <= 2000
- 0 <= parent[i] <= n - 1 for i != 0
- parent[0] == -1
- 0 <= num <= n - 1
- 1 <= user <= 104
- parent represents a valid tree.
- At most 2000 calls in total will be made to lock, unlock, and upgrade.
Solution Approach
Array Representation for Parent-Child Relationships
Utilize the parent array to represent the tree structure, enabling fast access to each node's parent. This allows for an efficient tree traversal when performing operations like upgrades.
Hash Lookup for Lock and Unlock Operations
Implement a hash table to track the lock state of each node, associating each node with the user who has locked it. This provides O(1) lookup time for checking lock/unlock operations.
Efficient Upgrade Logic
During an upgrade operation, recursively check the locked descendants of a node. If any are locked, upgrade the parent node, ensuring the process is fast by leveraging the parent array and hash table.
Complexity Analysis
| Metric | Value |
|---|---|
| Time | Depends on the final approach |
| Space | Depends on the final approach |
The time complexity for each operation is dependent on how the tree is traversed and how efficiently the lock/unlock and upgrade operations are handled using hash lookups. For lock/unlock, it's O(1), while upgrade requires potentially traversing the tree, leading to a time complexity of O(n). Space complexity is O(n) due to the storage of parent relationships and lock states for each node.
What Interviewers Usually Probe
- Candidate efficiently designs data structures for dynamic operations on trees.
- Look for clear explanations of array and hash table usage to manage state.
- Focus on the trade-off between tree traversal and hash lookups for optimized performance.
Common Pitfalls or Variants
Common pitfalls
- Overcomplicating the tree traversal logic during upgrade operations.
- Incorrectly handling lock/unlock state changes across multiple users.
- Not considering edge cases, such as trying to unlock a node locked by another user.
Follow-up variants
- Add a query function to check if a node is locked.
- Allow multiple users to lock the same node with different states.
- Optimize for memory usage by using a more compact data structure for large trees.
FAQ
What is the primary pattern for solving the 'Operations on Tree' problem?
The key pattern is array scanning combined with hash lookups to efficiently manage node states in a tree structure.
How do we ensure efficient upgrades in the tree?
Use the parent array for quick traversal and a hash table to track locked nodes, enabling fast upgrades.
What should be the time complexity for lock/unlock operations?
Both lock and unlock operations should run in O(1) time using hash lookups.
How does the parent array contribute to solving this problem?
The parent array provides an efficient way to traverse the tree, helping manage the upgrade logic and track parent-child relationships.
Can the 'Operations on Tree' problem be optimized for larger inputs?
Yes, optimizing the tree traversal for upgrades and ensuring minimal memory usage can make the solution scalable to large inputs.
Solution
Solution 1
#### Python3
class LockingTree:
def __init__(self, parent: List[int]):
n = len(parent)
self.locked = [-1] * n
self.parent = parent
self.children = [[] for _ in range(n)]
for son, fa in enumerate(parent[1:], 1):
self.children[fa].append(son)
def lock(self, num: int, user: int) -> bool:
if self.locked[num] == -1:
self.locked[num] = user
return True
return False
def unlock(self, num: int, user: int) -> bool:
if self.locked[num] == user:
self.locked[num] = -1
return True
return False
def upgrade(self, num: int, user: int) -> bool:
def dfs(x: int):
nonlocal find
for y in self.children[x]:
if self.locked[y] != -1:
self.locked[y] = -1
find = True
dfs(y)
x = num
while x != -1:
if self.locked[x] != -1:
return False
x = self.parent[x]
find = False
dfs(num)
if not find:
return False
self.locked[num] = user
return True
# Your LockingTree object will be instantiated and called as such:
# obj = LockingTree(parent)
# param_1 = obj.lock(num,user)
# param_2 = obj.unlock(num,user)
# param_3 = obj.upgrade(num,user)Continue Topic
array
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