LeetCode Problem Workspace

Minimum Time to Reach Destination in Directed Graph

The problem involves finding the minimum time to reach the destination in a directed graph with time-dependent edges.

category

3

Topics

code_blocks

0

Code langs

hub

3

Related

Practice Focus

Medium · Graph plus Heap (Priority Queue)

bolt

Answer-first summary

The problem involves finding the minimum time to reach the destination in a directed graph with time-dependent edges.

Interview AiBox logo

Ace coding interviews with Interview AiBox guidance for Graph plus Heap (Priority Queue)

Try AiBox Copilotarrow_forward

The key to solving this problem is applying Dijkstra’s algorithm over states (node, time) to find the minimum travel time. This is critical as the edge availability depends on time intervals, making this problem a variant of the shortest path problem with a time constraint.

Problem Statement

You are given a directed graph with n nodes labeled from 0 to n-1, represented by a list of time-dependent edges. Each edge is described by [ui, vi, starti, endi], indicating a directed edge from node ui to node vi, which can only be traversed at times between starti and endi inclusive.

You begin at node 0 at time 0, and at each step, you can either move to a neighboring node (if the edge is available at the current time) or wait. Your goal is to find the minimum time required to reach node n-1. If no such path exists, return -1.

Examples

Example 1

Input: n = 3, edges = [[0,1,0,1],[1,2,2,5]]

Output: 3

The optimal path is: Hence, the minimum time to reach node 2 is 3.

Example 2

Input: n = 4, edges = [[0,1,0,3],[1,3,7,8],[0,2,1,5],[2,3,4,7]]

Output: 5

The optimal path is: Hence, the minimum time to reach node 3 is 5.

Example 3

Input: n = 3, edges = [[1,0,1,3],[1,2,3,5]]

Output: -1

Constraints

  • 1 <= n <= 105
  • 0 <= edges.length <= 105
  • edges[i] == [ui, vi, starti, endi]
  • 0 <= ui, vi <= n - 1
  • ui != vi
  • 0 <= starti <= endi <= 109

Solution Approach

Use Dijkstra's Algorithm on Node-Time States

Dijkstra's algorithm is adapted to handle not just nodes but also the time at which each node is reached. Each state is represented by a tuple (node, time), and a priority queue is used to explore the minimum time to each node, taking into account edge availability over time.

Priority Queue Management

A priority queue (heap) is used to maintain the nodes to visit next, with the smallest time at the front. This ensures that at each step, we process the earliest reachable state first, which is essential for minimizing the total time to reach the destination.

Edge Availability Considerations

Each edge has a time window during which it can be traversed. When considering an edge, it is essential to check if the current time allows for traversal. If the edge is not available at the current time, you need to wait until it becomes available.

Complexity Analysis

Metric Value
Time Depends on the final approach
Space Depends on the final approach

Time complexity depends on the number of edges and the number of states to explore (node-time pairs). For this problem, the complexity is roughly O(E log N) due to the priority queue operations, where E is the number of edges and N is the number of nodes. Space complexity is O(E + N) for storing the graph and the state information in the priority queue.

What Interviewers Usually Probe

  • Candidate's ability to adapt Dijkstra's algorithm to a time-dependent graph is crucial.
  • Look for understanding of how to manage a priority queue for time-sensitive decisions.
  • The ability to correctly handle edge availability based on time constraints should be checked.

Common Pitfalls or Variants

Common pitfalls

  • Not accounting for edge availability based on the time constraint could lead to incorrect results.
  • Failing to manage the priority queue properly might result in inefficient solutions.
  • Incorrectly assuming that waiting at a node does not affect the overall time could lead to failures in edge cases.

Follow-up variants

  • The problem could be extended by introducing cycles in the graph, requiring careful handling of revisited nodes.
  • An alternate version might add random edge delays or multiple time windows per edge.
  • A variant could involve finding the longest time instead of the shortest, which changes the algorithm's focus.

FAQ

What is the best approach to solve the Minimum Time to Reach Destination in Directed Graph?

The best approach is to use Dijkstra’s algorithm over node-time states, taking into account time constraints on edge availability.

How can I optimize the solution for large graphs?

You can optimize the solution by carefully managing the priority queue and ensuring that you don’t revisit states unnecessarily.

What is the time complexity of the Minimum Time to Reach Destination in Directed Graph problem?

The time complexity is O(E log N) due to the priority queue operations, where E is the number of edges and N is the number of nodes.

What should I do if the problem involves multiple time windows for edges?

You would need to adjust your approach to consider multiple valid time windows for each edge when applying Dijkstra’s algorithm.

How does GhostInterview help with this graph-based problem?

GhostInterview offers a step-by-step breakdown of Dijkstra’s algorithm, focusing on node-time states, and helps identify and avoid common pitfalls in time-dependent graphs.

terminal

Solution

Solution 1

#### Python3

1
Minimum Time to Reach Destination in Directed Graph Solution: Graph plus Heap (Priority Queue) | LeetCode #3604 Medium